i started out by creating the basic object of the palace with no detail i did this so i could keep the model to scale instead of doing it piece by piece for the more slanted and triangular parts i made a cube and moved and scaled the vertex's to create a more triangular shape.
i then started on the pillars of the palace creating a cube then using the edge loop tool and extruding faces to create the base. once i had the base designed i just duplicated the same object to the proper place.
i used the same technique for the pillars on the side of the palace i then added an edge loop too the wall to create a space for the door on the side of the palace then extruded inwards.
i then added little details including the spikes on top of the roof but unfortunately due to a technical issue and lack of time i could not add textures and add certain features to the palace but i am more than confident that i could finish this quicker and more efficiently if i was to go back to this.
No comments:
Post a Comment